Figure 1. Emergency accident in four conditions with high and low realism and proximity

Condition: Low realism and Low proximity    Link to the game

Condition: High realism and low proximity    Link to the game

Condition: Low realism and High proximity    Link to the game

Condition: High realism and High proximity    Link to the game


Figure 2. Doctor fatigue and general game graphic in high and low realistic representation

Condition: Low realism

Condition: High realism


Figure 3. Violence and argument in Emergency room with high and low realistic representation

Condition: Low realism

Condition: High realism